Home / Connection / This VR point-and-shoot camera enables you to rewind your life and relive your memories – MIT Technology Review

This VR point-and-shoot camera enables you to rewind your life and relive your memories – MIT Technology Review

Like a lot of parents, I’m obsessed with taking pictures and videos of my child. So obsessed in fact that when my baby sees me holding the smart phone will be without pay, “cheesy crackers!”

And not just documenting a moment in time and then filing them away; I actually go back and look at these things over and over again. I get a flashback to the sensation of looking at clips from the first few months, on trips I feel closer to home when I watch the videos of drink milk and dance to his favorite reggae tunes.

Until recently, I did all this on my phone. But with an increasing capacity on the (reasonable) virtual-reality-guiding cameras all-in-one VR headsets hit the market, I was curious if these tools can replace—or at least significantly supplement—my smartphone is usually with something that feels more realistic and attractive than the flat screen of 5.5 inches.

Until recently I spent several days taking 3-D photos and video with the new Lenovo Mirage Camera ($300) while hanging out with family and friends, and then poring over the results with Lenovo panties Solo VR headset ($400)—the first wireless device that uses the Google Daydream virtual reality platform.


You can take a 180-degree 3-D photos and videos with the mirage of the camera, and then check them out in virtual reality with a Mirage Solo headset.

Rachel Metz

Although some of the main camera restrictions the weight of the head, I enjoyed being able to pick up and find their loved ones a new, more immersive.

Mirage Camera is slightly longer than the mint tin with a 13-megapixel lens fish eye glued on the front. But instead of taking 360 degree photos of many consumers of VR cameras do, this one focuses on just a pick up 180° photos and videos in 3-D. It’s supposed to work with Mirage Solo headphone Google-powered smartphone Daydream headset or Google Cardboard and you can live stream videos on YouTube also. Of course, you can also check anything you are shooting on a flat display.

There are very few buttons on the camera itself. There is deliberately no display, because the camera mainly to shoot whatever is in front of him. This kind of simplicity was great and didn’t end up capturing everything in the 180° plane by the camera view.

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If you want more control over the authorship of the pictures, you can use Google smartphone app called VR 180 to get the camera lens and the shutter button on your phone, along with the ability to adjust image quality and other camera settings. I didn’t end up using this feature a lot, although they have required a tripod or at least a good spot to leave the camera and I wanted to take pictures and videos when the opportunity arose (such as the daughter clomping around my place). In my experience, good opportunities for the visual gravity are rarely planned in advance.

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  • After a while I got the best shots of just keeping the camera on the ready for several design flaws make it difficult sometimes. The camera has a little shutter lag, which can complicate the capture the moments that pass in a flash (in many cases with little, unfortunately). The Shape of the layout of the camera, which means my fingers crept into many of the shots, especially early, that either destroyed them or for a creepy effect.

    Another problem: in direct sunlight it is almost impossible to tell whether the camera on what to put in the things that are outlined with a blue glow on the shutter button and various icons on the camera. I tried checking the tool with my hands and stare, but sometimes I just like to go into the shade to make sure it.

    Get photos and videos from the camera to the virtual reality turned out to be a chore. Within the VR 180 app, you can see thumbnails of your content, but you must click on each photo or video and save it to the app (which means downloading it) before you can take a look on your phone or make it VR.

    The app is designed to work easily with Google image and YouTube, but it’s a bit of work. Because I have set the phone to automatically download all photos and videos to Google Images, all you save VR 180 app is on its way in the end there is (in many cases it took some time to load, especially for video). It wasn’t until it was finally in the Google images that I can check made hands on Mirage Solo headset.

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    Looking at the pictures and videos I took was a blast, though. Seeing my daughter run up to her father and hug him in my father’s sunny backyard, with a 3-D effect of the same areas that were shot on video, almost felt like being there. As previously photos and videos of my niece and nephew and some of the shots I have of my father. Sometimes I wish I could also see, the door of my parents yard, but I was surprised by how the movement felt, even with 180 degrees of sound.

    The picture quality could be clearer, and the lighting wasn’t always great. Still, it gave me a sense of existence that I just can’t get with my phone.

    It’s still in the very early days of consumer virtual reality, many of us wouldn’t be enticed to shell out for a headset—not to mention the headset and a camera to make things you can see in it—just yet. But just like the video camera transforming the way a lot of born in the 80s and 90s capture family life, this new wave of VR cameras can document creative memories for kids like mine, and that in a way that appears to take the viewer back in time.

    Panties camera panties Solo headphones appear we’re close to the models. And I’m excited to see what technology looks like in the coming years.

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